MATERIALMAP
 
 
 
Quick Reference

Displays a material mapping gizmo to adjust the mapping on a face or an object.

Access Methods

Button

 Ribbon: Render tabMaterials panelPlanar MappingNot available on the ribbon in the current workspace
 Toolbar: Mapping, Render

Summary

Use this option to reverse the effects of all previous adjustments made with the mapping gizmo to the position and orientation of the map.

List of Prompts

The following prompts are displayed.

Select an option [Box/Planar/Spherical/Cylindrical/copY mapping to/Reset mapping] <current>:

Box

The selection set must include at least one of the following object types: 3D solid, 3D surface, face, or 2D object with thickness.

For example:

Move

Displays the Move grip tool to move the map.

Rotate

Displays the Rotate grip tool to rotate the map.

Fit to Object

Scales the Mapping Gizmo to the object's size

Reset

Resets the UV coordinates to the default for the map.

Switch Mapping Mode

Re-displays the main command prompt of options.

Copy Mapping To

Applies mapping from the original object or face to the selected objects.

This easily duplicates a texture map along with any adjustments to other objects.

Reset Mapping

Resets the UV coordinates to the default for the map.